Shot Sculpting Artist

Location München/Berlin
Employment Type Freelance
Schedule Full-time
Years of experience 2-5

Your tasks

  • Solving by sculpting/modeling the animation cache imperfections.

  • Blending animation caches of the same asset, where necessary, to reach the desired result. 

  • Adding and animation synchronizing new deformation features (extra wrinkles, folds, muscles, skin sliding…)

  • Assuring that the new output will be technically ready for the next production stages (no intersections, smooth geometry transitions, minimized stretching…)

Requirements

  • Solid Modeling/Sculpting skills 

  • Expert using Maya deformers

  • Strong understanding of anatomy

  • A keen eye for detail 
  • Ability to assess possible problems that need fixing: intersections, stretching

  • A good sense of motion and deformation

  • Organized and pro-active

  • A team player and clear communicator, and a keenness for collaboration

  • Adaptable and with a willingness to learn new skills and techniques

  • Calm under pressure and committed to meet production deadlines.

Apply for this job

PDF files preferred (not larger than 1mb)
PDF files preferred (not larger than 1mb)

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