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Senior Rigger
Location
München/Berlin
Employment Type
Freelance
Schedule
Full-time
Years of experience
2-5
Your tasks
Develop animation controlled rigging systems for complex characters in Maya with a strong focus on body and facial rigging.
Develop animation controlled rigging systems for various props.
Work with the CG Supervisor, Animation Lead and Asset Department, evaluates rigging requirements.
Oversee the characters and props rigging through the animation pipeline.
Develop tools and plug-ins to optimize animation and rigging work-flow.
Requirements
Expertise with Maya and Maya Bifrost.
Skilled knowledge of anatomy for both humans and animals.
C++ and Maya API is a big plus but not a requirement.
Strong Python skills.
Self-motivated, strong communication skills and a collaborative team-player.
Good English language skills
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