Senior Rigger

Location München/Berlin
Employment Type Freelance
Schedule Full-time
Years of experience 2-5

Your tasks

  • Develop animation controlled rigging systems for complex characters in Maya with a strong focus on body and facial rigging.
  • Develop animation controlled rigging systems for various props.
  • Work with the CG Supervisor, Animation Lead and Asset Department, evaluates rigging requirements.
  • Oversee the characters and props rigging through the animation pipeline.
  • Develop tools and plug-ins to optimize animation and rigging work-flow.

Requirements


  • Expertise with Maya and Maya Bifrost.
  • Skilled knowledge of anatomy for both humans and animals.
  • C++ and Maya API is a big plus but not a requirement.
  • Strong Python skills.
  • Self-motivated, strong communication skills and a collaborative team-player.
  • Good English language skills

Apply for this job

PDF files preferred (not larger than 1mb)
PDF files preferred (not larger than 1mb)

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