Senior Look Dev TD

Location München/Berlin
Employment Type Permanent
Schedule Full-time
Years of experience 2-5

Your tasks

TRIXTER is currently looking for Senior Look dev TD for long-term employment.

Location: Germany (remote)

Booking time: Full time


Responsibilities

  • Look Development of photorealistic CG characters, props and sets

  • Work closely with the Texturing and Lighting Department to efficiently pass assets through the pipeline

  • Use both template shaders as well as custom shading networks to create the final look of an asset

  • Ongoing communication with both Leads and Production regarding delivery dates and deadlines

  • Realising the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting/LookDev Lead

  • Deliver assets that are creatively and technically excellent

Requirements

  • Expert knowledge in shading photo-realistic assets

  • Minimum of 5 years feature film or equivalent high-res (2K+) experience

  • Ability to efficiently handle potentially large and complex shading networks

  • Thorough understanding of physically based shading techniques

  • Strong knowledge in Katana or a similar package (Houdini Solaris, Gaffer, etc.) and physically based render engines (Arnold, RenderMan or similar)

  • Texturing and Lighting experience is a plus

  • Knowledge of programming languages (Python, Lua, VEX, etc.) is a plus

  • Great communication and problem solving skills

  • Ability to work well within a team

  • Good English language skills

  • German residency

Apply for this job

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