Senior Look Dev TD

Location München/Berlin
Employment Type Permanent
Schedule Full-time
Years of experience 2-5

Your tasks

TRIXTER is currently looking for Senior Look dev TD for long-term employment.

Location: Germany (remote)

Booking time: Full time


  • Look Development of photorealistic CG characters, props and sets

  • Work closely with the Texturing and Lighting Department to efficiently pass assets through the pipeline

  • Use both template shaders as well as custom shading networks to create the final look of an asset

  • Ongoing communication with both Leads and Production regarding delivery dates and deadlines

  • Realising the artistic vision of the VFX Supervisor with possible guidance from the CG Supervisor and Lighting/LookDev Lead

  • Deliver assets that are creatively and technically excellent


  • Expert knowledge in shading photo-realistic assets

  • Minimum of 5 years feature film or equivalent high-res (2K+) experience

  • Ability to efficiently handle potentially large and complex shading networks

  • Thorough understanding of physically based shading techniques

  • Strong knowledge in Katana or a similar package (Houdini Solaris, Gaffer, etc.) and physically based render engines (Arnold, RenderMan or similar)

  • Texturing and Lighting experience is a plus

  • Knowledge of programming languages (Python, Lua, VEX, etc.) is a plus

  • Great communication and problem solving skills

  • Ability to work well within a team

  • Good English language skills

  • German residency

Apply for this job

PDF files preferred (not larger than 1mb)
PDF files preferred (not larger than 1mb)

Our website uses cookies. You can find out more about this in our privacy policy.
Necessary cookies
Necessary cookies or Accept all cookies