Houdini Pipeline TD

Location München/Berlin
Employment Type Permanent
Schedule Full-time
Years of experience 2-5

Your tasks

• Work as a member of the Pipeline Department in close collaboration with the CFX and FX teams
• Implement general and show-specific solutions and tools in Houdini
• Improve and refactor existing code, tools and HDAs
• Extend our custom PDG based caching and publishing setup
• Optimize the performance of existing FX/CFX setups/rigs
• Debug and fix problematic scenes and setups
• Actively engage with and assist other departments with their Houdini usage


Must haves

• Advanced knowledge of Python
• 3+ years of experience
• Fluent in the usage of Version Control Systems (preferably git)
• Knowledge of Databases and Production Management Systems (preferably ftrack)
• Solid understanding of the VFX Production Workflow
• Professional experience of working in a Pipeline/Development team for an established VFX/CG company
• Hands on experience in defining and implementing FX/CFX workflows
• Excellent knowledge of Houdini (Vellum fur, feathers, cloth, muscles etc.)
• In-depth knowledge of Houdini’s Python API (HOM) and VEX/VOPs
• Experience in optimizing Houdini scene performance (Performance Profiling, Compile Blocks etc.)
• Up-to-date with the most recent industry trends and technologies (Houdini PDG, Solaris, USD, MaterialX, etc.)

Nice to haves

• Practical knowledge as a Houdini FX/CFX artist; Shot work experience
• Knowledge of Yeti
• Experience with distributed scheduling systems (preferably tractor)
• Proficiency in additional programming languages: Bash, C/C++, OpenCL

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