Character FX

TRIXTER Munich is currently looking to hire an experienced Character FX TD. Under the supervision of the CG Supervisor, the Creature FX TD is responsible for providing a wide variety of dynamic simulations and rigs for photo-realistic creatures; including feathers, fur, hair, muscle and skin. Responsibilities:

  • Creation of fur, feathers for photo-realistic creatures.
  • Develop Maya simulation setups in combination with Yeti Feathers
  • Involvement in the development of departmental tools and techniques.
  • To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
  • Be able to deliver work within established project targets and the high quality standards of the company.
  • Minimum 5 years of experience in a CFX/FX role in a VFX studio.
  • Good understanding of Maya CFX setups in combination with Yeti Feathers.
  • Good understanding of Houdini software, especially Vellum.
  • Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin and muscle.
  • Programming experience with Python, PySide, PyQt, VEX.
  • Programming experience with C++ for Maya and Houdini plug-ins, an asset.
  • Knowledge of 3D-related mathematics, an asset.
  • Self-driven, good communicator and a great-team player.
  • Ability to perform multiple tasks set priorities and problem solving.
  • Please send your demo reel, earliest availability and freelance daily rate via email to