Unreal Engine Artist

TRIXTER Berlin is currently looking to hire experienced Unreal Engine Artists.

Booking time: As soon as possible until end of September.

Location: Berlin



The product we’re creating is not a game – we are creating fictional in-game scenes for a live-action film, and we are using Unreal as the Game-Engine. The shots created will not require live-rendering. We are not striving for Photo-Realism – the look of the shots will be comparable to late PS3-generation games, or early PS4-generation games.


  • Importing rigged and animated characters from Maya into an existing Gameworld running in Unreal Engine
  • Staging the characters and placing cameras
  • Optimizing the shots within the context of a given scene
  • Tweaking textures/materials and the existing lighting
  • Minor simulations
  • Exporting the shots as image sequences
  • Comfortable in working with deadlines.
  • Ability to work in a collaborative environment.


  • Excellent knowledge of Unreal Engine and Maya.
  • Knowledge of CG and Game industry is a major plus.
  • Self-driven, good communicator, and a great-team player.
  • Excellent organizational and communication skills
  • Ability to perform multiple tasks, set priorities and problem solving
  • Able to organise own workflow in a meticulous manner.
  • Good communication, organizational, time management and interpersonal skills.
  • German and English language skills.
  • Valid EU-work permit.


If your experience matches above description we are looking forward to hearing from you!

Please send your CV, demo reel and your earliest commencement date by email to